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International Toy Fair Nuremberg 2014
Internationale Spielwarenmesse Nürnberg 2014

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Who doesn’t know this little fairy-tale about the three little pigs each building a house and the wolf? Throw the dice and use identical symbols to build the most beautiful and sturdy house, blow on the spinning wheel and shatter (part of) your opponent’s buildings. There is a basic game that can be played with kids, and advanced rules for the whole family.

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The Three Little Pigs, Lourent Pouchain & Xavier Colette, iello - 2 to 5 players, 7 years and up, 20 minutes
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From the publisher: Guardians Chronicles is a superhero-themed miniatures game in which you play as one of the members of the Liberty Patrol or as the group's archnemesis, Professor Skarov.

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To set up, the Skarov player arranges the nine double-sided game board tiles into a 3x3 grid, with his control room in the center space. Each player takes his character sheet, miniature and 7-10 action cards. These characters enter the grid on one of the side tiles and need to advance around the square - confronting minions and traps along the way - in order to achieve whatever objectives are in place for this game, such as thwarting a nuclear missile attack.
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Each turn, the hero players play 1 or 2 action cards; each card shows both a special power and modifiers to that hero's inherent statistics – movement, attack, defense and mental -and the played cards can be used for either the special power or the modifiers.
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Each hero player has four actions in a round, and the players can play in any order they wish; the actions are move across the base, attack an enemy, or use a special power on a played action card or the hero's character sheet. Professor Skarov then receives a number of action points based partially on the heroes' actions, and he uses these to activate himself, his minions, or his robots, with these figures also performing move, attack, or special power actions.
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As the players complete -or fail to complete- objectives, the newspapers report on who did what, and the sum of those reports determine who comes out on top.
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Guardians’ Chronicles, Frédérick Condette, iello - 2 to 5 players, 14 years and up, 75 minutes
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This simple card game follows a simple path: in a turn, a player must follow any of the symbols on the previously played card. When he can’t follow suit, he must draw a card from the draw pile.

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The player who is the first to play all his cards in his hand may take two treasure tiles that all have a rule on their back. He chooses one and places it on the island side before him; the other is turned to its rule side and takes immediate effect from the following round.

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A rule tile may state: ‘Whenever you draw a card, you may discard a penguin from your hand’ or whenever you play a tiger, put the top card of the draw pile on the action pile.’
The game ends when one player has collected four treasure tiles, completing the cross and finding the treasure; he wins immediately.
With more rules -up until six- into effect, the game is an interesting variant of an otherwise average card game.

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Pina Pirata, Donald X. Vaccarino, iello - 2 to 6 players, 7 years and up, 30 minutes

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From the rulebook: ‘Gather your army of elite ninja warriors following the path of Shinobi’ -and we all know what that path looks like, don’t we?
‘Call on powerful creatures of legends right out from the Rift! Combine your fighters and just Wat-AAH your enemies in the face!’
Wat-AAH you saying?

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Shinobi WAT-AAH!, Théo Rivière, iello - 2 to 4 plaers, 10 years and up, 30 minutes

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